Oculus Go vs Quest – Which One You Should Buy?September 21, 2020
Oculus Go vs Quest:Both Oculus’ headsets, Quest and Go, are the excellent devices in their own right and will provide hours of productivity and entertainment as wanted. But at the end of the day, if you are limited in choice and can only pick one, you should consider a few things before making the final decision. Your best starting point is a consideration of movement probabilities and controller interactions.
One of the core differences between them is that the Oculus Go is a stationary device. This means that a user can only look around when using the headset. In distinction, Quest’ users have more freedom of movement and can virtually (thus physically) walk around with the headset. Also, the controller in Oculus Go is more stationary and acts as a pointer, while on the Quest, the controllers have free activities and more inputs.
The Oculus Go is the most used and cheapest headset Oculus has to offer. It’s an all-in-one device that doesn’t need to be tethered to a computer (and cannot, even if you wanted to, unlike the Quest). The 32GB version costs $150; or the larger 64GB model is $200.
The Oculus Go goes at a resolution of 1280x1440px per eye, at 60 or 72Hz (analogous to frames per second or FPS). It only tracks your head’s rotational movement; this is called 3DOF or 3 degrees of freedom. You can tilt and rotate your head to look around the virtual environment, but not move around.
Crucially, moving your head forward or backward may cause motion sickness as the movement isn’t replicated visually. It’s designed to be used while sitting in one place. The package includes a single primary controller, but it’s best considered as a virtual pointing device rather than an equivalent to the immersive fully tracked controllers included with the Rift S and Quest.
In terms of support, the Oculus Go ships with a fabric head strap. It’s not comfortable for longer sessions or active gaming, but it should be sufficient to relax and watch a movie. When formerly reviewed, we hailed the Oculus VR as the best mobile VR yet, but that was nearly two years ago. At this point, we don’t recommend the Oculus Go to anyone. There’s very little software being actively developed for it, like attention from both users, and therefore developers have shifted over to the Oculus Quest.
The Oculus Quest is a hybrid mobile headset, meaning it can function both as a standalone wireless all-in-one mobile headset and as a tethered headset with a PC via a USB-C cable. When used as a tethered headset, you gain access to the full Oculus desktop library of games and Steam VR.
The headset itself gives a per-eye resolution of 1440x1600px, the highest of any Oculus headset, and runs at 72Hz. Like the Rift S, when connected to a PC, the perceived resolution can be increased through supersampling. However, running over limited USB-C bandwidth means some compression artifacts can be seen in the periphery.
Even as a standalone headset, it allows what would be described as a full VR experience, unlike any other mobile headset. It’ll track your motion as you move around your room, and includes two fully tracked motion controllers for immersive VR gaming and interactions.
The Quest software library is vast, and some titles are available as “cross-buy”, meaning that a single purchase will entitle you to both the mobile and desktop versions. Beat Saber fans will be pleased to know that custom songs can be downloaded via SideQuest.
Oculus Go - Pros and Cons
- Supports six degrees of freedom
- Has two Touch controllers
- Supports Oculus Guardian tracking
- Has arena-scale tracking
- Doesn’t require a PC
- The relatively high price tag
- Not as powerful as some similarly priced headsets
- Relatively inexpensive
- Great for viewing videos
- Doesn’t support six degrees of freedom
- Only supports one motion controller
Oculus Go vs Quest: Which One Should You Buy?
The headset that’s best for you comes down mainly to price and what you want to use. The Oculus Go is half the price of the Oculus Quest and is suitable for watching videos because it creates either a sizeable virtual screen or 360-degree videos that you can watch by moving your head around.
The Oculus Quest can do just about everything the Oculus Go can do and significantly more, including tracking a room, tracking your movements as you move around the room, and allowing you to use a controller in each hand. Oculus also continues to add points to the Oculus Quest, such as Oculus Link, which is in beta, and hand tracking, which is on the way. The Oculus Quest begins at a higher price than the Oculus Go, but if you want the best VR experience out of these devices, you should save up and purchase the Oculus Quest.
The result of your decision-making process should be based on a few criteria, such as your budget, use case, and level of interaction needed with the device.
When choosing a device, we should consider if a user should have a headset and controller movement possibility or not. Share your valuable thoughts and suggestions in the comment box section below.